In contrast, Pokémon Colosseum is a fully fleshed-out RPG with a solid multiplayer mode that manages to capture the essence of what made the original two Pokémon Stadium games great. The critical reception at the time agreed as IGN stated that, “ Pokémon: Battle Revolution is neither a full-fledged RPG on the Wii nor a fully realized stadium effort” in their review. I remember being extremely disappointed in the game after playing it a friend’s house. The game was a mess in terms of quality, with dull animations and a distinct lack of any content outside of multiplayer and gimmicks using the Nintendo DS. Battle Revolution was no doubt the reason for the abandonment of 3D Pokémon games on major Nintendo consoles between 20. The studio was responsible for the 2007 release Pokemon: Battle Revolution and its latest release was the 2020 game, Pokémon: Café Mix. Pokémon Colosseum was developed by Genius Sonority rather than GameFreak. However, that’s what this article series is for: shedding a spotlight on forgotten games and speculating over potential revivals. Most likely this series will never see a revival. Although this game did receive a direct sequel in XD: Gale of Darkness the following year, the franchise has not been revisited since then. As a result, my favorite game in the franchise has always been the 2004 Gamecube spinoff, Pokémon Colosseum. Pokémon has always been at its best when it steps outside of the formula of the main series. Sword and Shield were colossal failures in my eyes and though Legends: Arceus was a step in the right direction, I remain cautiously optimistic over the upcoming releases. However, over the past few years, I have grown tired of the franchise and its refusal to innovate. Since then, I’ve played pretty much every game in the series. The original Gold and Silver versions were the second games I ever owned for myself. Like a lot of kids, Pokémon was one of my absolute favorite things growing up.
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